Sunday, 27 March 2011

Maya 2.0

Almost there with my scene. Just gonna add the grave itself and some background. I thought about maybe a tree too, but I dont want to spend too much time on it, so just going with a simple plane as ground, pile of rubble and a tomb stone as decoration. I used texturing and bump mapping to fake more detail around the geometry.




Below is my current plan for the rest of the scene, the rectange is gonna be the grave, the numbers are potential positions of the character and the triangles are places for camera and/or lights. I think the positions I outlined should give interesting views, will see.



Maya 1.9

Got some pointers and improved my animation a bit, only thing that still could be improved I guess is more of a turn when he throws away the dirt, someone told me it looks like he is putting back into the grave. But thanks to all the controls and not thinking that earlier I can't do it really, so I'll hope to use particles or something to show the dirt is flying away. Anyway, also to remember for next time, texture BEFORE animating, like really, its a bitch to do later. Thankfully I had some projections from before so I could texture the body fairly easily, but was pretty bloody impossible with the head. I think thats all for now, next gonna work on the scene so I can put this shit together and make it look closer to finished piece. Overall I am quite happy with it, just should have started earlier and not fuck around.



Flash 1.5

Almost finished the Alpha version, I think only things missing is the scene of the zombie raising, which I am stuck on. Hopefully I'll get my head around it soon and can finalize this thing.

Wednesday, 23 March 2011

Maya 1.8

Worked more on the digging animation, had a problem with hands not staying on the spade as it moved around, they were off, so I had to manually keyframe them into right positions. First did it just at keyframes of the spade movement, but then there were still glitches, eventually ended up with keyframe almost on every frame, but it paid off, I am happy how it looks now. Also added head movement into it.


I guess next step will be putting together a simple scene, adding more animation and then making the lamp. I have about 2 weeks and a half, so I think i can do it.

Flash 1.4

Finished Girl from the front view, back view, her kneeling and placing flowers down. Might be improved a bit, but only if I'll have time once I have finished Beta version. Next to finish is her turning around, gotta draw more of her from the front as it shows on the screen unfinished. Then I can work on the Zombie parts. If I would be as productive before I'd be finished already.

Tuesday, 22 March 2011

Flash 1.3

Moved from Animatic to Alpha version. I am happy with walk cycles from the side on the start and on the end of the animation. Next on the list to animate is Girl from the front, finish animation Girl from the back, Zombie raising from the grave and then its hand offering its heart, which may or may not be still beating and/or bleeding. I think thats it and it could be finished. Tip to remember for future, don't bother with every subtle movement when you gonna shrink it down and wont be able to see it. Like Girl's hair move while she walks but you can't see it on the smaller version, not even I can and I KNOW its there. Instead of a video just a screen of one frame unfortunately. Will find Avi converter for later.

Monday, 21 March 2011

Maya 1.8

First animation! Finally. Took too damn long to figure this out, I shouldn't fuck about for so long, but now that I got my head around it I can progress faster. This is very first Alpha version, without any editing in the Graph Editor, I need to get lunch first. The video is compressed a bit, hence its low quality.