Friday, 22 July 2011

DPS 1.0

This this will be the last post for this. Should have made it much sooner though. The assignment is all finished, even got my grades. In all three categories me and my group scored 75 % or more which is pretty awesome. On my personal report I have scored 19 out of 20 which I really didn't expect, my report was even included in email from out tutor as example for everybody. I have been kinda slacking on it, so either I am really good or most of my class is really bad =P

Overall it was a good class, learned some good stuff that helped and also wsa really good to get used to know my group.

Maya 3.1

wow I didn't realize my pause was this long, lots of catching up to do. My hollidays didn't go so well, I figured I take a month break just to get some sleep and catch up on games, but when I wanted to go back to making stuff daily my PC died, so I been stuck on temporary one. I didn't do anything because I got caught up in doing nothing and well this PC is slow as hell sometime. Which is really, really annoying. I can buy new PC but in like half September, which is a bitch, but couldn't take it any longer and just had to start doing something. Its nothing big for now, need to slowly get back into it but will try to do something every day, I wasted too much time. Started with finishing that ship interior I been working on, played with textures for a while to remember stuff. Next I plan to refresh my memory with some modeling and also Escape tutorials, I have about two months on those left I think, gotta make best of it before SWTOR comes out, I can see myself sitting on that day and night.

Screen from progress on lower part of it:


Finished piece with wire-frame:

Finished piece with lighting. It was kinda hard to figure out, I am not reallyy good with lights. The main body doesn't even cast shadows because it was making it all too dark. I wanted the shadow to go behind the chairs, but this was best I could get.

And this is final piece, well hopefully. Its actually for a Star Wars browser MMO, will see if it will need some tweaking. Its a bit different from the picture above, had to do some final touch ups in PhotoShop as well as extend the cockpit window.

Saturday, 14 May 2011

Maya 3.0

Been working on that cockpit image and did a simple lightsaber on requests, which made me realize I still need more practice with basic materials and reflections, I seemed to forgot a lot or at least took me a while to remember.

Wednesday, 11 May 2011

Maya 2.9

Um..wow...almost a month since last update. Bah, I did nothing for like 3 weeks, I mean like nothing beside some drawings for art assignment. But anyway, got tired of doing nothing so decided to give a go to make an interior of a space ship from Star Wars, well just the cockpit of it. Spend last night some time getting layout done and will work on it more soon.

Saturday, 16 April 2011

Maya 2.8

All done and submitted. Could have I done better? Perhaps. Could I do better and still have social live? Unlikely. Anyway, I am quite happy with how it came out with all the time I wasted. At least I didn't had to spend whole night in labs finishing it up like some people. Oh and learned how to go good videos out of renders in After Effects, which is great.

Thursday, 14 April 2011

Maya 2.7

Didn't do any changes to the animation, I wasn't sure what else to add to it and if I'll think about it too much I'll just fuck it up by trying too hard. Wrote down the report, which was a bitch, like again I had more to write than was word limit, damn limits. Did pictures of char design too and the storyboard. Oh and I think I will have to save the AVI differently, uncompressed it is like 240MB, bloody limit is 100MB. Anyway, here it is compressed a lot. Tomorrow just to submit and see what I'll get.

Maya 2.6

Not gonna upload any video tonight, but I think I am finished, more or less. Added some dirt going off the shovel onto the pile, so it really looks like he is digging. And changed speed of the arm movement, its a bit faster so he is touching his head before he shakes it. Did some sketches too and need to draw my storyboard tomorrow, as well as finish the report. I have 2000 words rough work and lots to talk about, so just need to half it and all good. I think thats all on my progress....we run out of Beta and will be releasing on time =P