Wednesday, 12 October 2011

Maya 4.0

Somehow Maya 2012 refuses to install on my PC, which was a bitch because I uninstalled 2011 first and then had to install it again after successfully failing in getting 2012 installed and of course they are switching to 2012 in uni so half the files I wont be able to open at home. Anyway, we have to do some practice animations for anticipation so I made one with combined stuff we practiced over the two weeks. I have to get down story board for Friday, I either want to do something with a pixie or a sad clown. We have list of emotions and activities, so for now I am thinking Sad Circus Perfomance, I was thinking a clown with unicycle looking really depressed and sad or maybe a Pixie opening a small present while angry. Both might be fun to do.

For the week 2 practice I did character animation about a space rocket, models were given to us. Oh yeah and I got Youtube channel now too, Flickr is annoying with video limit and blogger was bitchy to upload vidoes the other day. http://www.youtube.com/user/LilithPeterAnimation

Wednesday, 5 October 2011

Maya 3.9

Okay, I didn't finish that plane yet... but I started doing animations again. In this semester we are doing Advanced Character Animation which seems more fun, just not sure what I want to do yet, I think I will do something with fairies/pixies, kind of like a tribute to the work I did in college for my last year assigment when I was learning Flash.

So far we were playing a bit with Graph Editor for animation and then had to make a combined animation with stuff moving in it. We had few practice scenes with target and arrows and ball and such.Here is what I did, here is just a link to Flickr, Blogger was taking a piss uploading it.

http://www.flickr.com/photos/peterlilith/6212489508/




Match Moving 0.1

Not much to say for now, beside that it seems really good so far. I am reading this recommended book about Match Moving and I think I will try to get a job as matchmover. It seems like the type of job I'd like to do for a while, can't wait to get started on it.

Video Production 0.1

New (Academic) Year is upon us and so more work, which is quiete exciting. Might have start updating this earlier, but didn't have much to show yet. It week 2 only and I already think the classes are better than before, though also more work at home, especially if I wanna get placement next year.

Anyway, this class is real fun, the teachers are great and the subject is great too. I know some of it from High School so wont be such a problem for me, hopefuly and I am sure with my hand-picked team we can come up with some cool stuff. Our main idea so far is 2 minutes parody of Snow White, not sure what expectaly yet as we all seem to have different ideas, but there will be lots of "easter eggs".

So far we are not focusing on it in the class yet, we only do group meetings to get our  script/storyboard down soon. In the class we had introduction and today we did short filming after training with cameras, which was fun! I got to be the director-ish and camera man for our group. There was also pretty helper girl that we got to record acting, so it was a fun day. Only it was really windy, like a lot so sometime it was hard to keep still.

Some pictures from today of me and my group, my fourth minion was taking the pics so not in the shot =P


Monday, 1 August 2011

Maya 3.8

Had some hard time last few days, so needed to take a break. I think some of it was because I didn't want to end up doing what I do every other day, PhotoShoping, and unfortunately the tutorials were mainly about making the texture in PS. Decided to work on it more today and I like how it came out. Need to finish the rest tomorrow and improve the text on the side. Then there is problem with smooth and UVs going funny on the wings, so might need to fix that too, the smooth edges go over black areas and stripes aren't straight. Other than that I have done the colour map, bump map and specular map.

Wednesday, 27 July 2011

Maya 3.7

Finally have finished watching the tutorials, more or less, so now I can work at my own pace with the texture. I have done colour, bump and specular map for the body, though its missing still some of its painting and decals, the tutorials have been showing only one wing so the rest I did without help. I think the specular map did help to bring out the subtle differences in the metal colour, though that might have been due to stronger light in the scene. Think tommorow I can finish, or at least be close to it that I dont have to pause every half and hour or so. Then its the other part of the plane to do, but those should be fairly simple, will see how it goes. Here is latest render.

Tuesday, 26 July 2011

Maya 3.6

Been working since morning but still didn't do enough progress I think. I watch tutorials and work on my texture between then, which isn't fast and takes some time, but I am making steady progress. It takes a while because I want it to look good and as I mentioned before I am working on 2k square, so its big too and UVs my plane takes most of the space as it should.Since last update I have added dirt, dust, some more detailing to the metal, rust and started on the decal. I am no 100% sure on those, but I do like them so far. My logic behind them they are stickers and would get damaged first at front because of the air flow when the plane flies. Overall I am aiming towards damaged/veteran looking plane that just got out of a fight, like landed after a mission. I do like it how its coming out. I love texturing =)