Played around with the lamp's animation a bit, made it less jumpy, well it is still jumping but the movements are smoother. Had some trouble with the last jump, it looked like it was lagging in mid air so deleted lots of keyframes and kept only few for nice and smooth jump and fall. With the PumpkinDude I had to render from two files. The other file doesn't have IK handles in hands so I could move them much easier to make him touch his head..pumpkin..whatever. It worked out all right I think. Also changed the cameras a bit.
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