I believe I have finished my animation with the clown. Would have probably spend more time on it if I didn't play Baldur's Gate DAII for like 9 hours yersterday. But nevertheless I am happy with it, I dont think it needed more. Might play more with the renders in uni to make it lil bit slower, maybe will just try to expand the keyframes somehow. The snapping between the clown on the floor and him falling seems to quick. Anyway, here is screenshot and then the render.
No comments:
Post a Comment