Didn't do much for a while since I am trying to rest over the holidays, which isn't really working out, but meh, watching Battlestar Galactica is kinda fun too. Anyway, I hope to get into Open Day for Blitz and they asked for some work as part of the registation, since I'd like to get into enviroment art and texturing if I go to Games Industry I chose to make low poly enviroment. The brief said they will give special consideration for models suited for games, hence why low poly, hopefuly they will get it.
I did a gate because I wanted to do something with textures rather than polygons, and since I saw in Hitman how they did fences I thought it might be fun to do, which it was. It looks like it has lots of details, but in fact its only like one place with transparent texture on it.

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