Domino - no real problems with that. I used a curve and then a script to duplicate the domino geometry along the curve. It always made a lot more than I needed so I had to delete at least half the pieces so they would be spaced like that and then so I can run the simulation more or less smoothly.
Saturday, 11 February 2012
Technical Animation 0.1 - Rigid Body
So after two weeks of university I got around to post stuff here. As my optional I have chose Technical Animation, which I thought will be scripting but it turned out to be all about dynamics, which is awesome. We started with rigid body basics and how it works, first lab tasks were to make domino effect and then collapse of a building like geometry. I enjoy doing this, look forward to do more.
Domino - no real problems with that. I used a curve and then a script to duplicate the domino geometry along the curve. It always made a lot more than I needed so I had to delete at least half the pieces so they would be spaced like that and then so I can run the simulation more or less smoothly.
Collapse - No problems making it, only found out that at the start it goes slow, I think its because the geometry doesn't just stand still when stacked on top of each another like that. I will need to look into it more, when the ball crashed into it all goes smooth again. I like that it is different each time, sometime the second building collapses quickly, sometime not at all.
Domino - no real problems with that. I used a curve and then a script to duplicate the domino geometry along the curve. It always made a lot more than I needed so I had to delete at least half the pieces so they would be spaced like that and then so I can run the simulation more or less smoothly.
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