Sunday, 27 March 2011

Maya 2.0

Almost there with my scene. Just gonna add the grave itself and some background. I thought about maybe a tree too, but I dont want to spend too much time on it, so just going with a simple plane as ground, pile of rubble and a tomb stone as decoration. I used texturing and bump mapping to fake more detail around the geometry.




Below is my current plan for the rest of the scene, the rectange is gonna be the grave, the numbers are potential positions of the character and the triangles are places for camera and/or lights. I think the positions I outlined should give interesting views, will see.



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