Wednesday, 21 March 2012

VFX 0.2 - Let it burn

Started doing texturing for the fire extinguisher, it is really detailed so there is few texture maps for it. I went 1k square for the textures, should be big enough for HD, the camera is close to it but not extreme close ups. Making the colour maps took big longer than expected, but I am happy with them so far, next I gotta do bump and specular maps. Probably will play with the colours bit more too. By end of the week I want to have all 4 objects textures. The others wont take as long because they are in distance and quite simple, where the extinguisher has lots of details. I think I spent the most of making the instructions on it, it was images at front and both sides. Since I want it to look realistic I took time to get it more or less like it is in real life for CO2 extinguishes.My work so far (only colour maps):

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